1. China – “Chinese Parents” is a unique simulation game developed by Rocket Fuel Games that immerses players in the life of a Chinese child, starting from birth and progressing through various life stages. It explores the cultural nuances of parenting and education in China, providing players with insights into the expectations and challenges faced by Chinese parents.


2. Australia – “Hollow Knight”:
Developed by Team Cherry, “Hollow Knight” is a critically acclaimed indie game set in a beautifully hand-drawn underground world. While not explicitly tied to Australian culture, the game’s developers are based in Adelaide, South Australia. “Hollow Knight” is celebrated for its stunning art style, challenging gameplay, and atmospheric storytelling.


3. Africa – “Aurion: Legacy of the Kori-Odan”:
“Aurion: Legacy of the Kori-Odan” is an action role-playing game developed by Kiro’o Games, a studio based in Cameroon. This game draws inspiration from African culture and mythology, offering players a fresh and immersive experience in a fantasy world rich with African influences.


4. Europe – “Gris”:
“Gris,” developed by Nomada Studio and published by Devolver Digital, is a visually striking platformer game with deep emotional themes. Although it doesn’t directly tie into European culture, its Spanish development team infused the game with a distinct artistic style and atmosphere that sets it apart from mainstream titles.


5. Mexico – “Mulaka”:
Developed by Lienzo, a Mexican game studio, “Mulaka” is an action-adventure game inspired by the indigenous Tarahumara culture of northern Mexico. Players take on the role of a shaman, exploring the stunning landscapes of the Sierra Tarahumara and battling creatures from Tarahumara mythology. “Mulaka” serves as a cultural bridge, introducing players to the rich traditions of this indigenous group.

Short but sweet. Today our article looks at five lesser-known titles that afford you the opportunity to explore and appreciate the diversity of cultures from around the world, providing unique and enriching gaming experiences.

Let’s face it, sometimes our reading/playing list can feel a little… uncultured — as I scan my shelf full of predictable titles. I’m aiming to diversity my playlist in the same way I structure my research in comparative literature, by tracing the bloodline of present titles back through their formation and the predecessors that made this type of thinking, this scope of production possible.

Think about it this way, who or what would Mario be if Nintendo never opened its doors in the 19th century as a producer of card games?

Cheers,

-Bumi