Category: game studies
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Writing As Therapy, Sure, But Gaming as a “Self-Care” Ritual? Here’s Why
Just like a daily multivitamin or a cup of tea, games have become a form of self-care for many individuals. In a fast-paced world filled with stress and anxiety, taking a break and indulging in a game can have a profound impact on one’s mental and emotional well-being.
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The Widow’s Call and the Toad: An Interactive Fiction Southern Gothic
Hailed as a journey through grief, isolation, and the human experience, The Widow’s Call and the Toad is a choose-your-own-adventure in which you’re actions drive a plot that challenges you to tease out the mysteries of your haunting experience and assemble clues with the help of Toad, the boy next door who until now has…
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Feb 6th: Dear Diary, Mew gave birth… Pokemon Birthdays and the art of Media History
It’s February 6th, a day like any other, right? WRONG! On this day, a momentous event occurred in the world of Pokémon. On this day, the world was blessed with the birth of one of the most powerful and iconic creatures of all time: Mewtwo. That’s right, folks. February 6th is the day Mew finally…
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This Floating Life is but a Dream: Li Bai, Shen Fu, playing The Last of Us, and reflecting on the evanescence of things.
I’ve begun rereading some of my favorite Chinese poets and can’t help but find striking similarities, in aesthetic and philosophy, between these brilliantly minded writers from so long ago and contemporary storytellers. The main suspects in todays post: Shen Fu, Li Bai, Austin Wintory (Journey), and the savory addiction concocted by the dreamweavers at Naughty…