Category: stream-of-consciousness
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Are educational games effective? How I use Games as Instructional Content
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in Anthropology, artificial intelligence, Artist’s Journey, augmented reality, backpacker, Backpacking, college, columbia missouri, comparative literature, Data Analytics, digital communities, digital humanities, digital storytelling, education, educational game design, educational technology, fundraising, game based learning, game design, game development, game Ideas, game review, game studies, game writing, game-based learning, games, gaming, instructional design, learning technology, Ludology, Master’s Program, media studies, narrative design, Narratology, serious game, serious games, stream-of-consciousness, teaching english, user research, videogames, writingThis post aims to spark conversation and inspire further exploration into the effective integration of games in educational contexts. In the vast landscape of education, the effectiveness of games as instructional content remains a subject of vibrant discussion and exploration. The question isn’t just whether educational games are effective, but how they can be harnessed…
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“Soulbound Symphony: Excerpts from the Bohemian Chronicles.” Stories, Poems, and Confessions of Alexander Bacchus
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in Confession, creativewriting, fairytale, fiction, flash fiction, Flash Poem, Flash Poetry, folklore, folkloresque, folklorist, literary fiction, literary nonfiction, memoir, Poem, poet, Poetry, romance, romani, Shakespeare, Story time, storytelling, stream-of-consciousness, the writers life, writingStep into a bohemian monastery in Romania, where destiny led me to uncover the Bacchus Collection—a treasury of poems, essays, and diary entries that immortalize the love of Alexander Bacchus and Shea. Join me as their translator, as we traverse the realms of love, artistry, and the timeless connection between these enigmatic souls. #TranslatorTales #TimelessRomance…
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I Am a Cat: Rough Draft for Upcoming Interactive Visual Novel Based on Natsume Soseki’s Beloved Japanese Tale
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in comparative literature, digital communities, digital storytelling, dramatist, dramaturgy, east asia, east asian studies, education, English, fable, fairytale, film review, folklore, folkloresque, folklorist, game based learning, game development, game Ideas, game studies, games, gaming, Globalization, Graduate Research, graduate school, instructional design, interactive fiction, internet lore, japan, japanese cinema, japanese folklore, japanese language, japanese literature, japanese mythology, japanese video games, japanese videogames, kojiki, language, learning technology, literary fiction, literary nonfiction, literature, localization, material culture, media studies, narrative design, Narratology, philosophy, publishing, science fiction, serious games, shinto, shintoism, Short story, spiritual, spirituality, storytelling, stream-of-consciousness, taoism, the university of missouri, the writers life, Thesis, user research, videogames, visual novel, writingUnleash Your Inner Feline: The Adventures of Cat – A Visual Novel Game That Explores Life’s Complexities!
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After a 24-Hour Marathon watching The Nightmare Before Christmas, Eating Oreos, and, Reflecting on Mythology… I Write a Children’s Fable.
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in comparative literature, creativewriting, digital communities, English, fable, fairytale, fan studies, film, film review, film studies, flash fiction, folklore, folkloresque, folklorist, horror, inspiration, interactive fiction, literary fiction, literature, Poem, poet, Poetry, Popular Culture Studies, Story time, storytelling, stream-of-consciousness, the writers life, writingIn the land of shadows and mist, where the moon cast eerie light and laughter echoed in the night, there lived a curious creature, with a face as white as snow and hair as black as coal. Their name was Pan

