Category: film review
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Beyond Survival: Music, Cybertext, and Paratext in “The Last of Us. A Three-Part Series
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in Academia, Anthropology, augmented reality, choose your own adventure, creativewriting, critical analysis, Culture, digital communities, digital humanities, digital storytelling, Dissertation, dramaturgy, existentialist, fan studies, fantasy, film review, film studies, flash fiction, folklore, folkloresque, folklorist, game based learning, game design, game development, game Ideas, game review, game studies, game writing, game-based learning, games, gaming, Globalization, horror, interactive fiction, internet lore, literary fiction, literary nonfiction, Ludology, narrative design, Narratology, performance studies, psychology, ritual, Road Trip, sci fi, scicomm, science fiction, screenwriting, spirituality, storytelling, user research, videogames, writingUnveiling the Hidden Depths of ‘The Last of Us’: A Journey Through its Storytelling Mastery . Welcome to a deep dive into the universe of “The Last of Us,” a landmark in narrative storytelling and a seminal work in the realm of video games. This series explores the intricate layers of its storytelling, gameplay, and…
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LOTR: Am I Late to This Party? I Just Watched Lord of the Rings for the First Time…. A Review
Ladies and gentlemen, hobbits and wizards, yeah I said it, prepare yourselves for a latish review of the “Lord of the Rings” films! Now, before I embark on this journey, let me admit something to you all right off the bat: I failed as a literary scholar. Yes, my dear readers, despite my bookish ambitions,…
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I Am a Cat: Rough Draft for Upcoming Interactive Visual Novel Based on Natsume Soseki’s Beloved Japanese Tale
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in comparative literature, digital communities, digital storytelling, dramatist, dramaturgy, east asia, east asian studies, education, English, fable, fairytale, film review, folklore, folkloresque, folklorist, game based learning, game development, game Ideas, game studies, games, gaming, Globalization, Graduate Research, graduate school, instructional design, interactive fiction, internet lore, japan, japanese cinema, japanese folklore, japanese language, japanese literature, japanese mythology, japanese video games, japanese videogames, kojiki, language, learning technology, literary fiction, literary nonfiction, literature, localization, material culture, media studies, narrative design, Narratology, philosophy, publishing, science fiction, serious games, shinto, shintoism, Short story, spiritual, spirituality, storytelling, stream-of-consciousness, taoism, the university of missouri, the writers life, Thesis, user research, videogames, visual novel, writingUnleash Your Inner Feline: The Adventures of Cat – A Visual Novel Game That Explores Life’s Complexities!
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Linking Shakespeare’s Ides of March and Japan’s Tengu Mythology: You Won’t Believe What We Discovered!
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in dramatist, dramaturgy, fable, fairytale, fan studies, film, film review, film studies, Flash Poetry, folklore, folkloresque, folklorist, japan, japanese cinema, japanese folklore, japanese language, japanese literature, japanese mythology, japanese video games, japanese videogames, material culture, Shakespeare, shinto, writingUncovering the Mysteries of the Ides of March and Tengu no Kakuremino: Insights into Tragedy, Mythology, and Human Nature.
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After a 24-Hour Marathon watching The Nightmare Before Christmas, Eating Oreos, and, Reflecting on Mythology… I Write a Children’s Fable.
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in comparative literature, creativewriting, digital communities, English, fable, fairytale, fan studies, film, film review, film studies, flash fiction, folklore, folkloresque, folklorist, horror, inspiration, interactive fiction, literary fiction, literature, Poem, poet, Poetry, Popular Culture Studies, Story time, storytelling, stream-of-consciousness, the writers life, writingIn the land of shadows and mist, where the moon cast eerie light and laughter echoed in the night, there lived a curious creature, with a face as white as snow and hair as black as coal. Their name was Pan
