Category: shinto
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Top 5 Hidden Gems from Diverse Backgrounds | Gaming Beyond Borders
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in Anthropology, asian studies, Chinese folklore, Chinese literature, comparative literature, Culture, digital communities, digital humanities, digital storytelling, folklore, folkloresque, folklorist, game based learning, game design, game development, game Ideas, game review, game studies, game writing, game-based learning, games, gaming, japanese folklore, japanese literature, japanese mythology, japanese video games, japanese videogames, Ludology, narrative design, Narratology, popular culture, Popular Culture Studies, shinto, storytelling, Travel, videogames, virtual reality, visual novel, worldbuilding, writing🎮 Explore Gaming’s Cultural Tapestry 🌍 Discover 5 hidden gem video games from around the world that offer unique cultural experiences. Dive into diverse narratives, from China to South America, and broaden your gaming horizons. 🌟🌏 #VideoGames #CulturalDiversity #HiddenGems #GlobalGaming #GamingWorldTour
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10 Videogame Characters Inspired By Japanese Folklore
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in Academia, animal crossing, anime, Anthropology, Art, asia, asian studies, digital communities, folklore, folkloresque, folklorist, japan, japanese cinema, japanese folklore, japanese mythology, japanese video games, japanese videogames, jrpg, kojiki, Mythology, nihon shoki, pokemon, popular culture, shinto, shintoism, videogames, writing, yokai, zeldaChinese and Korean traders introduced Buddhism, Daoism, Hinduism, and the ever present Confucianism while Japan provided various regional myths, legends, and lore. These ingredients were brewed into various and effervescent cultures all across Japan. Each village responding accordingly by pasting outside influences upon their daily lives. These elements were transformed Japan’s landscape and ecosystem and…
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I Am a Cat: Rough Draft for Upcoming Interactive Visual Novel Based on Natsume Soseki’s Beloved Japanese Tale
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in comparative literature, digital communities, digital storytelling, dramatist, dramaturgy, east asia, east asian studies, education, English, fable, fairytale, film review, folklore, folkloresque, folklorist, game based learning, game development, game Ideas, game studies, games, gaming, Globalization, Graduate Research, graduate school, instructional design, interactive fiction, internet lore, japan, japanese cinema, japanese folklore, japanese language, japanese literature, japanese mythology, japanese video games, japanese videogames, kojiki, language, learning technology, literary fiction, literary nonfiction, literature, localization, material culture, media studies, narrative design, Narratology, philosophy, publishing, science fiction, serious games, shinto, shintoism, Short story, spiritual, spirituality, storytelling, stream-of-consciousness, taoism, the university of missouri, the writers life, Thesis, user research, videogames, visual novel, writingUnleash Your Inner Feline: The Adventures of Cat – A Visual Novel Game That Explores Life’s Complexities!
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Announcing H.A.I.A.N: The Pillow Book, An Interactive Game Journey Through Haian-Era Japan
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in Art, asia, asian studies, choose your own adventure, Confucianism, education, fable, fairytale, folklore, folkloresque, folklorist, game based learning, game Ideas, game studies, gaming, haiku, history, interactive fiction, japan, japanese cinema, japanese folklore, japanese language, japanese literature, japanese mythology, japanese video games, japanese videogames, jrpg, kojiki, language, literary fiction, literary nonfiction, literature, Ludology, material culture, narrative design, popular culture, Popular Culture Studies, shinto, shintoism, storytelling, user research, videogames, visual novel, writing“Enter the world of Heian Japan in ‘H.A.I.A.N’, a narrative-driven game where you play as Saki, a young court lady trying to navigate the treacherous waters of court politics. Will you spread rumors to gain favor, or will you stay true to your principles and risk falling in rank? Explore the beauty and culture of…
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Linking Shakespeare’s Ides of March and Japan’s Tengu Mythology: You Won’t Believe What We Discovered!
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in dramatist, dramaturgy, fable, fairytale, fan studies, film, film review, film studies, Flash Poetry, folklore, folkloresque, folklorist, japan, japanese cinema, japanese folklore, japanese language, japanese literature, japanese mythology, japanese video games, japanese videogames, material culture, Shakespeare, shinto, writingUncovering the Mysteries of the Ides of March and Tengu no Kakuremino: Insights into Tragedy, Mythology, and Human Nature.
