Category: philosophy
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My process and an Essay on New Poem: fortitudine vincimus
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Draft 1: 02/16/2025 “This year blossoming A-Bomb Dropping aplomb Plum-plum-plum A hum-hum-hum-hum And we’re done. Kicked teeth, once mine I lie floorside and planar A Lying smile In a room with a view Of the teeth, once new For sale Never used Dreams? Rearing foil reflections On floor, mine carpet bombs yesteryear’s Napalm A fortnight…
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The Prodigal Son Returns: Prince Zuko, the Blue Spirit, and the Parable of Identity. Assessing the Rhetorics Avatar: The Last Airbender as a Media Theorist
The Blue Spirit is a masked vigilante who initially appears to be an antagonist, fighting against Aang and his companions. However, as the series progresses, it becomes clear that the Blue Spirit is actually Zuko in disguise. By adopting this persona, Zuko is able to detach himself from his responsibilities and explore his own sense…
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Self-Determination Theory in the State of Game Studies – Motivations for Video Game Play and Political Decision-Making: Evidence from Four Countries
This week I read over several papers on motivation design and encouraging participation among students. You see, games require motivated participants involved in an objective voluntarily. That’s a hell of a triumph! One of the articles that stands out hails from a multinational survey on decision-making and player motivation -> Game Studies – Motivations for…
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Catching Up and Embracing the Future: Archaeology, My Role in Championing Gameful Learning, the 4R’s, and FutureProofing for 2024 and Beyond
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in #ThursdayThoughts, arab authors, Arabic, Archaeology, Art, artificial intelligence, asia, asian studies, augmented reality, digital communities, digital humanities, digital storytelling, Dissertation, dramaturgy, east asia, east asian studies, educational technology, fairytale, fan studies, film, folklore, folkloresque, folklorist, game based learning, game design, game development, game Ideas, game studies, game writing, game-based learning, Graduate Research, graduate school, learning technology, linguistics, literary fiction, philosophy, scriptwriting, serious games, the university of missouri, Thesis, user research, videogames, virtual reality, visual novel, writingWelcome to latter days of NaNoWriMo and 2024, a must-read for graduate students, game writers, game designers, history enthusiasts, media and culture theorists, comparative literature scholars, and anyone who cherishes the rich tapestry of human culture. Spanning from the ancient depths of time to the thrilling possibilities of unknown futures, this blog offers a unique…
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Metacognition and Game-Based Learning. Notes on Scaffolding Education, Game Design and Graduate School
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in choose your own adventure, columbia missouri, comparative literature, digital communities, digital humanities, digital storytelling, Dissertation, education, educational technology, film studies, game based learning, game design, game development, game Ideas, game review, game studies, game writing, game-based learning, games, gaming, history, language, learning technology, life coach, localization, Ludology, Master’s Program, Mizzou, narrative design, Narratology, performance studies, philosophy, popular culture, Popular Culture Studies, role-playing, the university of missouri, translation, user research, videogames, virtual reality, visual novel, writing“In the intersection of pedagogy and play, metacognition serves as a critical scaffold, allowing students to climb to new heights of academic self-awareness and efficacy. By embedding reflective practices within the framework of strategic games like ‘Civilization’, educators can cultivate an environment where learners not only engage with content but also become conscious of their…
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Navigating Identity and Agency in Virtual Worlds: A Comparative Analysis of ‘Paralives’ and Simulators
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in game based learning, game design, game development, game Ideas, game review, game studies, game writing, game-based learning, games, gaming, learning technology, Ludology, media, media studies, Mythology, narrative design, Narratology, philosophy, popular culture, Popular Culture Studies, psychology, screenwriting, scriptwriting, serious games, storytelling, the university of missouri, Thought Provoking, virtual reality, worldbuilding, writingDive into the virtual world of ‘Paralives’ and similar simulators as we unravel the intricate threads of identity, agency, and performativity. Explore the dynamic interplay between players’ choices, their digital avatars (‘parafolk’), and the philosophical underpinnings that shape their virtual existence. Join us on a journey through the realms of virtual identity construction, labor within…