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August 20, 2023
August 20, 2023
Nicholas Andriani
Nicholas Andriani
Navigating Identity and Agency in Virtual Worlds: A Comparative Analysis of ‘Paralives’ and Simulators
Just in time for Game Studies Study Buddies Summer of Agency, In the context of…
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June 8, 2023
June 8, 2023
Nicholas Andriani
Nicholas Andriani
Kappa Kappa Kappa Kappa Kappa Chamelion, You Come and Go, You come and Go. Several ideas for Integrating East Asian Folklore Into Your Storytelling or next TTRPG Campaign
Kappa, kappa, kappa, kappa, kappa chameleonYou come and go, you come and goTrickery would be…
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April 25, 2023
April 25, 2023
Nicholas Andriani
Nicholas Andriani
10 MORE Games Inspired by Japanese Mythology and Folklore
Preamble: I don’t know about you but when I enter into a fictional world it’s…
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April 3, 2023
April 3, 2023
Nicholas Andriani
Nicholas Andriani
Announcing H.A.I.A.N: The Pillow Book, An Interactive Game Journey Through Haian-Era Japan
Synopsis "H.A.I.A.N" is a narrative-driven game set in Heian Japan, where players take on the…
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March 31, 2023
March 31, 2023
Nicholas Andriani
Nicholas Andriani
Tea Kettles and Tanuki: How the Large-Testicled Raccoon Dog Bunbuku Chagama Became a Folktale Hero + Game Idea
From the Wandering Scholar: “Greetings, honored listener! I, a humble premodern Japanese scholar, am here…
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March 18, 2023
March 18, 2023
Nicholas Andriani
Nicholas Andriani
Review, Seven Levers for Social Change through Games: From Settlers of Catan to Autonomía Zapatista. Issue 17 of Game Environments Journal
Cati Hernández, Noemí Blanch, Pablo Garaizar, Emiliano Labrador, 428-448, 2022 The article "Seven Levers for…
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