Tag: fandom
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Join the Pokémon Mythology Project!
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in Culture, digital communities, digital humanities, fan studies, folklore, folkloresque, folklorist, game studies, games, gaming, japanese folklore, japanese mythology, japanese video games, japanese videogames, language, Ludology, material culture, media studies, pokemon, popular culture, Popular Culture Studies, psychology, worldbuildingWelcome, Pokémon Fans! Are you passionate about Pokémon and fascinated by the rich lore and mythology that underpin these amazing creatures? We’re embarking on an exciting project to explore the connections between real-world myths and Pokémon, and we need your help! What I’m Looking For: We want to hear from YOU! Whether you’re a seasoned…
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It’s the Apocalypse… Again: Fandom and Fantasy in HBO’s “The Last of Us”
[[A critical analysis on the works of various apocalypse stories, including the new HBO series The Last of Us.]] The apocalypse story is a popular genre in media, with a wide range of works depicting different versions of a world-ending event. These stories can take many forms, from the zombie of George A. Romero’s “Night…
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Approaching The Last Airbender as a Media Scholar
What do Michael Foucault and Avatar: The Last Airbender have in common? Me! Doing media studies, thinking about it too much, and ontological linguistics. What am I even talking about? Join in the discussion to find out. #mediastudies #fandom #philosophy
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Creating a “Matter-verse” for Asean fandom communities with guest-host D.A. Attamimi
4 min read Topics A study on fandoms in Asean, plus Japan, delves into what matters for a fandom, with the resulting concept of “Matter-verse” being a manifestation of the core learnings, says HILL Asean’s Devi Attamimi. Finding a welcoming fandom community is a good opportunity for brands. People in Asean see brands as a…

