Tag: Interactive storytelling
-
A Writer’s Credo Free Printable
This article explores the philosophy behind a daily writing practice, emphasizing that writing is not about waiting for inspiration but rather about the discipline and compulsion to put ideas on the page regularly. Drawing parallels to physical exercises like yoga or playing an instrument, the article suggests that writing is a practice that must be…
-

A Journey Through 2023: Stories, Games, and Adventures
—
by
in 100 Days of Sketching, 100 days of translation, Academia, Confession, creativewriting, essay, game based learning, game design, game development, game Ideas, game review, game studies, game writing, game-based learning, games, gaming, Hyakunin Isshu, Hyakunin Isshu (百人一首), illustration, Kansas City, knausgaard, narrative design, Poetry, Story time, storytelling, studio zuhno, the university of missouri, writing1. 📚 Excited to kick off the new year with my #graduatestudies in Narrative Design and Game Studies at the University of Missouri! 🎮🎓 #BackToSchool 2. 🎮🖥️ Launched Studio Zuhno, an interactive media developer! Follow our journey at Ludonarrative Chronicles. 📝✨ #GameDev #InteractiveMedia 3. 🍿 Popcorn Jr. game update: Narrative design is underway, and we’re…
-

Beyond Survival: Music, Cybertext, and Paratext in “The Last of Us. A Three-Part Series
—
by
in Academia, Anthropology, augmented reality, choose your own adventure, creativewriting, critical analysis, Culture, digital communities, digital humanities, digital storytelling, Dissertation, dramaturgy, existentialist, fan studies, fantasy, film review, film studies, flash fiction, folklore, folkloresque, folklorist, game based learning, game design, game development, game Ideas, game review, game studies, game writing, game-based learning, games, gaming, Globalization, horror, interactive fiction, internet lore, literary fiction, literary nonfiction, Ludology, narrative design, Narratology, performance studies, psychology, ritual, Road Trip, sci fi, scicomm, science fiction, screenwriting, spirituality, storytelling, user research, videogames, writingUnveiling the Hidden Depths of ‘The Last of Us’: A Journey Through its Storytelling Mastery . Welcome to a deep dive into the universe of “The Last of Us,” a landmark in narrative storytelling and a seminal work in the realm of video games. This series explores the intricate layers of its storytelling, gameplay, and…
-

Daily Reading: Naming Conventions, and the 362,880 permutations of tic-tac-toe. On Screenwriting, Character Arcs, and Game Design
This morning, we’re exploring two significant concepts: the importance of good naming conventions in various creative domains, from scriptwriting to coding, and the astonishing multitude of possibilities within a simple tic-tac-toe game—precisely 362,880 possibilities! Imagine the potential for branching narratives here. In fact, this sparks an idea – what if we could craft a game…
