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It’s the Apocalypse… Again: Fandom and Fantasy in HBO’s “The Last of Us”
#WisdomWednesday, Art, artificial intelligence, augmented reality, critical analysis, film, film review, film studies, game studies, gaming, media studies, writingaesthetic theory, aesthetics, comparative, comparative literature, critic, critical analysis, critique, fanbase, fandom, fans, film criticism, film critique, film review, film studies, film theory, Game criticism, game review, game studies, gaming, horror, literary studies, literature, lore, media criticism, media theory, PlayStation 5, sci fi, science fiction, soundtracks, steam, the last of us, theory, video game adaptations[[A critical analysis on the works of various apocalypse stories, including the new HBO series The Last of Us.]] The apocalypse story is a popular genre in media, with a wide range of works depicting different versions of a world-ending event. These stories can take many forms, from the zombie of George A. Romero’s “Night…
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4 min read Topics A study on fandoms in Asean, plus Japan, delves into what matters for a fandom, with the resulting concept of “Matter-verse” being a manifestation of the core learnings, says HILL Asean’s Devi Attamimi. Finding a welcoming fandom community is a good opportunity for brands. People in Asean see brands as a…