Tag: gamer
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The Widow’s Call and the Toad: An Interactive Fiction Southern Gothic
Hailed as a journey through grief, isolation, and the human experience, The Widow’s Call and the Toad is a choose-your-own-adventure in which you’re actions drive a plot that challenges you to tease out the mysteries of your haunting experience and assemble clues with the help of Toad, the boy next door who until now has…
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Feb 6th: Dear Diary, Mew gave birth… Pokemon Birthdays and the art of Media History
It’s February 6th, a day like any other, right? WRONG! On this day, a momentous event occurred in the world of Pokémon. On this day, the world was blessed with the birth of one of the most powerful and iconic creatures of all time: Mewtwo. That’s right, folks. February 6th is the day Mew finally…
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The University of Missouri: the Acceptance Letter Arrives. Open it? Burn and Hide?
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in artificial intelligence, artificual intelligence, augmented reality, game based learning, game studies, graduate school, instructional design, interactive fiction, language, learning technology, linguistics, literary fiction, literary nonfiction, literature, Ludology, narrative design, Narratology, serious games, the university of missouri, user research, virtual reality, writingI am thrilled to announce that I have been accepted into the University of Missouri’s Masters Program in Instructional Design and Learning Technologies! This opportunity is a dream come true, and I can’t wait to dive deep into the field of instructional design and learning technologies. One area of research I am particularly excited about…