Tag: user research
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I am Making a Boardgame : Introducing Chronundrum
How to make an educational board game, designing for learning, and the mechanics of fun. All relevant to todays discussion of designing a serious tabletop board game in which players travel through ancient Egypt collecting artifacts, solving riddles, and correcting the chaos of time in an interactive and highly lively environment with a full ensemble…
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The University of Missouri: the Acceptance Letter Arrives. Open it? Burn and Hide?
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in artificial intelligence, artificual intelligence, augmented reality, game based learning, game studies, graduate school, instructional design, interactive fiction, language, learning technology, linguistics, literary fiction, literary nonfiction, literature, Ludology, narrative design, Narratology, serious games, the university of missouri, user research, virtual reality, writingI am thrilled to announce that I have been accepted into the University of Missouri’s Masters Program in Instructional Design and Learning Technologies! This opportunity is a dream come true, and I can’t wait to dive deep into the field of instructional design and learning technologies. One area of research I am particularly excited about…
