Tag: grad school
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In Defense of Play: A rereading of Caillois’ “Man, Play, and Games”
Groos came to seein play the guarantor of youth: “Animals also do not play because they are young; they are young because they have toplay.”82 He therefore distinguished play activity involving (a) the sensory apparatus (the sense of touch,heat, taste, odor, hearing, color, shape, movement, etc.); (b )the motor apparatus (feeling about, destruction and analysis,construction…
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Introducing Pixel, Ponder, Play: A Journey Through the World of Games, Digital Archaeology, and Literary Theory!
There’s something ethereal about beginning a new semester. Students are hyped up on a cocktail of overstimulated hormones and adrenaline, while educators and admin are bight-eyed and eager to practice their new curriculum. This will last a couple weeks before the novelty wears off and we begin realizing the gravity of of the position we’ve…
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Video Résumés are Hard
So here it is. I need a job. Rather, I want a job. This is my explanation behind making this goofy video. It’s a start. To tell you the truth, I followed a template from some rando-blogger who seems to know what they’re saying.
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The University of Missouri: the Acceptance Letter Arrives. Open it? Burn and Hide?
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by
in artificial intelligence, artificual intelligence, augmented reality, game based learning, game studies, graduate school, instructional design, interactive fiction, language, learning technology, linguistics, literary fiction, literary nonfiction, literature, Ludology, narrative design, Narratology, serious games, the university of missouri, user research, virtual reality, writingI am thrilled to announce that I have been accepted into the University of Missouri’s Masters Program in Instructional Design and Learning Technologies! This opportunity is a dream come true, and I can’t wait to dive deep into the field of instructional design and learning technologies. One area of research I am particularly excited about…