Tag: game design
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I am Making a Boardgame : Introducing Chronundrum
How to make an educational board game, designing for learning, and the mechanics of fun. All relevant to todays discussion of designing a serious tabletop board game in which players travel through ancient Egypt collecting artifacts, solving riddles, and correcting the chaos of time in an interactive and highly lively environment with a full ensemble…
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Level 4: Reflecting on the Game Design Journey of “Trail Guardian: The Ranger’s Journey”
As I navigate through the process of designing “Trail of the Guard: Ranger’s Journey” (TotG), I find myself confounded and delighted in the complexities of digital game creation. I’d like to take a moment to consider three major perspectives.. Reflection on Game Mechanics Design As I navigate through the process of designing “Trail of the…
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Playing Skip-Bo: A metaphor, a lesson on life, and a game.
You may or not have noticed by now but I like to overthink things. To stew and ferment a subject and distill it to the nuclear components that make it tick. As a video game researcher and sociologist with an eclectic background, interpreting the card game Skip-Bo through a metaphorical lens presents a unique opportunity…
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In the Whispers of Chance Encounters- A Poem, An Essay, and a Confession.
In the ever-spinning world of fleeting encounters, there lies a hidden tapestry of connection. Each glance, each smile shared with a stranger, weaves a story untold, a narrative that pulses with the heartbeat of humanity. These moments, often overlooked in the rush of daily life, hold the essence of our shared experience. They are the…
